No | Kode Mata Kuliah | Nama Mata Kuliah | Bobok Mata Kuliah (sks) | Semester | Wajib? | ||||
---|---|---|---|---|---|---|---|---|---|
Mata Kuliah | Tatap Muka | Praktikum | Praktek Lapangan | Simulasi | |||||
1 | FTI1102 | MATRIKS DAN VEKTOR | 3 | 3 | 0 | 0 | 0 | 1 | |
2 | FIK1102 | PEMROGRAMAN KOMPUTER | 3 | 3 | 0 | 0 | 0 | 1 | |
3 | UNI1002 | PANCASILA (MPK) | 2 | 2 | 0 | 0 | 0 | 1 | |
4 | UNI1001 | AGAMA (MPK) | 2 | 2 | 0 | 0 | 0 | 1 | |
5 | FIK1103 | PRAKTIKUM PEMROGRAMAN KOMPUTER | 1 | 0 | 1 | 0 | 0 | 1 | |
6 | FTI1101 | PENGANTAR TEKNOLOGI INFORMASI | 2 | 2 | 0 | 0 | 0 | 1 | |
7 | FIK1101 | PENGANTAR ALGORITMA DAN STRUKTUR DATA | 3 | 3 | 0 | 0 | 0 | 1 | |
8 | FTI1103 | KALKULUS | 3 | 3 | 0 | 0 | 0 | 1 | |
9 | UNI1004 | BAHASA INDONESIA (MPK) | 2 | 2 | 0 | 0 | 0 | 2 | |
10 | FTI1209 | PROBABILITAS DAN STATISTIKA | 3 | 3 | 0 | 0 | 0 | 2 | |
11 | FTI1205 | ALGORITMA DAN STRUKTUR DATA LANJUT | 3 | 3 | 0 | 0 | 0 | 2 | |
12 | FTI1206 | PEMROGRAMAN KOMPUTER LANJUT | 3 | 3 | 0 | 0 | 0 | 2 | |
13 | FTI1207 | PRAKTIKUM PEMROGRAMAN KOMPUTER LANJUT | 1 | 0 | 1 | 0 | 0 | 2 | |
14 | FTI1208 | STRUKTUR DISKRIT 1 | 3 | 3 | 0 | 0 | 0 | 2 | |
15 | UNI1003 | KEWARGANEGARAAN (MPK) | 2 | 2 | 0 | 0 | 0 | 2 | |
16 | FTI1204 | ORGANISASI DAN ARSITEKTUR KOMPUTER | 3 | 3 | 0 | 0 | 0 | 2 | |
17 | FTI2104 | PEMROGRAMAN WEB I | 3 | 3 | 0 | 0 | 0 | 3 | |
18 | FTI2101 | PRAKTIKUM JARINGAN KOMPUTER | 1 | 0 | 1 | 0 | 0 | 3 | |
19 | FTI2102 | SISTEM OPERASI | 3 | 3 | 0 | 0 | 0 | 3 | |
20 | FTI2107 | PRAKTIKUM BASIS DATA | 1 | 0 | 1 | 0 | 0 | 3 | |
21 | FTI2105 | STRUKTUR DISKRIT II | 3 | 3 | 0 | 0 | 0 | 3 | |
22 | FTI2103 | INTERAKSI MANUSIA KOMPUTER | 3 | 3 | 0 | 0 | 0 | 3 | |
23 | FIK2101 | JARINGAN KOMPUTER | 3 | 3 | 0 | 0 | 0 | 3 | |
24 | FTI2106 | BASIS DATA | 3 | 3 | 0 | 0 | 0 | 3 | |
25 | FTI2213 | KECERDASAN BUATAN | 3 | 3 | 0 | 0 | 0 | 4 | |
26 | FTI2212 | PENGOLAHAN CITRA | 3 | 3 | 0 | 0 | 0 | 4 | |
27 | FTI2215 | PRAKTIKUM PENGEMBANGAN PERANGKAT LUNAK BERORIENTASI OBYEK | 1 | 0 | 1 | 0 | 0 | 4 | |
28 | FTI2211 | PEMROGRAMAN WEB II | 3 | 3 | 0 | 0 | 0 | 4 | |
29 | FTI2210 | TEORI BAHASA DAN OTOMATA | 3 | 3 | 0 | 0 | 0 | 4 | |
30 | FTI2208 | ETIKA PROFESI | 2 | 2 | 0 | 0 | 0 | 4 | |
31 | FTI2214 | PENGEMBANGAN PERANGKAT LUNAK BERORIENTASI OBYEK | 3 | 3 | 0 | 0 | 0 | 4 | |
32 | FTI2209 | REKAYASA PERANGKAT LUNAK | 3 | 3 | 0 | 0 | 0 | 4 | |
33 | FTI3105 | PENGENALAN POLA | 3 | 3 | 0 | 0 | 0 | 5 | |
34 | FTI3106 | ANIMASI DAN MULTIMEDIA | 3 | 3 | 0 | 0 | 0 | 5 | |
35 | FTI3112 | KEAMANAN JARINGAN KOMPUTER | 3 | 3 | 0 | 0 | 0 | 5 | |
36 | FTI3114 | DATA SCIENCE | 3 | 3 | 0 | 0 | 0 | 5 | |
37 | FTI3111 | SISTEM INFORMASI | 3 | 3 | 0 | 0 | 0 | 5 | |
38 | FTI3103 | SISTEM PENDUKUNG KEPUTUSAN | 3 | 3 | 0 | 0 | 0 | 5 | |
39 | FTI3107 | PEMROGRAMAN VISUAL | 3 | 3 | 0 | 0 | 0 | 5 | |
40 | FTI3109 | PEMROGRAMAN KOMPUTASI BERGERAK | 3 | 3 | 0 | 0 | 0 | 5 | |
41 | FTI3108 | MANAJEMEN BASIS DATA | 3 | 3 | 0 | 0 | 0 | 5 | |
42 | FTI3110 | GRAFIKA KOMPUTER | 3 | 3 | 0 | 0 | 0 | 5 | |
43 | FTI3102 | METODOLOGI PENELITIAN | 3 | 3 | 0 | 0 | 0 | 5 | |
44 | FTI3115 | KOMPUTASI BERKINERJA TINGGI | 3 | 3 | 0 | 0 | 0 | 5 | |
45 | FTI3113 | PEMBELAJARAN MESIN | 3 | 3 | 0 | 0 | 0 | 5 | |
46 | FTI3101 | KEWIRAUSAHAAN | 2 | 2 | 0 | 0 | 0 | 5 | |
47 | FTI3116 | LOGIKA SAMAR | 3 | 3 | 0 | 0 | 0 | 5 | |
48 | FTI3104 | METODE NUMERIK | 3 | 3 | 0 | 0 | 0 | 5 | |
49 | FTI3217 | JARINGAN SYARAF TIRUAN | 3 | 3 | 0 | 0 | 0 | 6 | |
50 | FTI3222 | PEMROGRAMAN GAME | 3 | 3 | 0 | 0 | 0 | 6 | |
51 | FTI3230 | SISTEM INFORMASI RUMAH SAKIT | 3 | 3 | 0 | 0 | 0 | 6 | |
52 | FTI3226 | INTERNET OF THINGS | 3 | 3 | 0 | 0 | 0 | 6 | |
53 | FTI3228 | PEMODELAN DAN SIMULASI | 3 | 3 | 0 | 0 | 0 | 6 | |
54 | FTI3224 | SISTEM BASIS DATA TERDISTRIBUSI | 3 | 3 | 0 | 0 | 0 | 6 | |
55 | FTI3231 | SISTEM INFORMASI PERBANKAN | 3 | 3 | 0 | 0 | 0 | 6 | |
56 | FTI3229 | PEMROGRAMAN BERORIENTASI OBJEK LANJUT | 3 | 3 | 0 | 0 | 0 | 6 | |
57 | FTI3223 | COMPUTER VISION | 3 | 3 | 0 | 0 | 0 | 6 | |
58 | FTI3221 | PEMROSESAN BAHASA ALAMI | 3 | 3 | 0 | 0 | 0 | 6 | |
59 | FTI3218 | SISTEM PAKAR | 3 | 3 | 0 | 0 | 0 | 6 | |
60 | FTI3220 | ANALISIS ALGORITMA | 3 | 3 | 0 | 0 | 0 | 6 | |
61 | FTI3225 | MANAJEMEN JARINGAN | 3 | 3 | 0 | 0 | 0 | 6 | |
62 | FTI3219 | DATA MINING | 3 | 3 | 0 | 0 | 0 | 6 | |
63 | FTI3227 | DATA WAREHOUSE | 3 | 3 | 0 | 0 | 0 | 6 | |
64 | FTI4107 | BIG DATA | 3 | 3 | 0 | 0 | 0 | 7 | |
65 | FTI4112 | SISTEM PARALEL DAN TERDISTRIBUSI | 3 | 3 | 0 | 0 | 0 | 7 | |
66 | FTI4105 | KRIPTOGRAFI | 3 | 3 | 0 | 0 | 0 | 7 | |
67 | FTI4109 | TECHNOPRENEURSHIP | 3 | 3 | 0 | 0 | 0 | 7 | |
68 | FTI4106 | PEMROGRAMAN BERBASIS LOKASI | 3 | 3 | 0 | 0 | 0 | 7 | |
69 | FTI4001 | KERJA PRAKTIK | 3 | 0 | 0 | 3 | 0 | 7 | |
70 | FTI4103 | AUGMENTED DAN VIRTUAL REALITY | 3 | 3 | 0 | 0 | 0 | 7 | |
71 | FTI4102 | TEMU KEMBALI INFORMASI | 3 | 3 | 0 | 0 | 0 | 7 | |
72 | FTI4110 | KUALITAS PERANGKAT LUNAK | 3 | 3 | 0 | 0 | 0 | 7 | |
73 | FTI4104 | PEMROGRAMAN SOCKET | 3 | 3 | 0 | 0 | 0 | 7 | |
74 | FTI4116 | DEEP LEARNING | 3 | 3 | 0 | 0 | 0 | 7 | |
75 | FTI4114 | SISTEM INFORMASI PEMERINTAHAN | 3 | 3 | 0 | 0 | 0 | 7 | |
76 | FTI4015 | KULIAH KERJA NYATA | 4 | 4 | 0 | 0 | 0 | 7 | |
77 | FTI4113 | SISTEM INFORMASI INDUSTRI | 3 | 3 | 0 | 0 | 0 | 7 | |
78 | FTI4108 | KOMPUTER FORENSIK | 3 | 3 | 0 | 0 | 0 | 7 | |
79 | FTI4017 | SKRIPSI | 6 | 6 | 0 | 0 | 0 | 8 | |
Total | 224 | 216 | 5 | 3 | 0 |